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Roleplay interface

The roleplay session is a normal DSH chat using the roleplay agent preset. The game master responds with structured narration rendered as prose and named character utterances.

Sending actions​

Write what your character says, attempts or pays attention to. You may combine action and dialogue. The GM determines consequences, chooses which autonomous characters should act, and may run more than one character round before narrating.

Out-of-character instructions are allowed when clearly marked. They guide presentation or intent; they do not directly rewrite the database unless the relevant roleplay operation supports that change.

Additional tabs​

  • World shows and edits the world or current session state.
  • Chat settings changes per-session orchestration, memory, context, media and prompt settings.
  • Gallery shows generated and uploaded images with their metadata.

Suggested actions are optional prompts, not forced choices. The user can always enter a different action.

Characters know only their own relationships, perceptions, beliefs and explicit entity knowledge. They should not act on facts merely because those facts exist in the world database.