Visual identity
Characters, places, items and factions may have an optional visual identity:
- description: stable visible facts;
- tags: stable traits useful to an image model;
- negative tags: traits the image must avoid;
- global ID: an optional identity shared across worlds and sessions;
- version: changed when the identity changes.
Do not put expression, pose, temporary clothing, lighting, damage or surroundings into canonical identity. Those belong to the transient description of a scene.
Reference images
The canonical image is always named reference.png. Regeneration replaces that file. When a global ID exists it is stored below images/global/<id>/; otherwise it is stored by entity kind and local ID.
Scene images
A scene combines stable identity, current appearance and the moment's composition. Reference images may be supplied to providers that support image conditioning. Scene files are numbered under images/scenes/ and are never overwritten.
Metadata is stored with the image, with a sidecar fallback where necessary. The filesystem remains authoritative so users can manage media directly.